#ifndef __GOFGAME_DUNGEONKEEPER_GAME_SKILL_PRODUCE_MANAGER_H__
#define __GOFGAME_DUNGEONKEEPER_GAME_SKILL_PRODUCE_MANAGER_H__

#include <string>

namespace gofgame {
	namespace dungeonkeeper {
		namespace game {
			namespace skill {

				using namespace std;

				struct ProduceElementViewInfo {
					long id;
					string imageResourceName;
					string name;
					string description;
					int level;
				};

				class ProduceManager {
				public:
					ProduceManager();
				};
			}
		}
	}
}

#endif //__GOFGAME_DUNGEONKEEPER_GAME_SKILL_PRODUCE_MANAGER_H__
